The only thing that displays correctly is the mouse cursor. The screen should be mostly black so it's completely off. Multiple games exhibit this behaviour. It's linked to:
Code:
SDL_GL_SetSwapInterval(v ? 1 : 0); // vsync, 1 = on
This works fine on Pi 4B and 3B+.
Statistics: Posted by skinmarquee — Tue Jan 16, 2024 11:51 pm — Replies 2 — Views 301